net.barkerjr.gameserver.gamespy
Class UnrealTournamentServer
java.lang.Object
net.barkerjr.gameserver.Base
net.barkerjr.gameserver.GameServer
net.barkerjr.gameserver.UdpServer
net.barkerjr.gameserver.gamespy.GameSpyServer
net.barkerjr.gameserver.unreal.UnrealEngine1Server
net.barkerjr.gameserver.gamespy.UnrealTournamentServer
- All Implemented Interfaces:
- Closeable
Deprecated. since 2009-08-30, use UnrealEngine1Server
@Deprecated
public class UnrealTournamentServer
- extends UnrealEngine1Server
Provides generic parsing and querying for Unreal Tournament servers
- Since:
- 2007-11-18
- Author:
- BarkerJr
- See Also:
- Specification
| Fields inherited from class net.barkerjr.gameserver.GameServer |
address, botCount, dedicated, gameDirectory, IPTOS_RELIABILITY, map, maximumPlayers, name, namespace, numberOfPlayers, passwordRequired, players, plugins, rules, updated, version |
| Fields inherited from class net.barkerjr.gameserver.Base |
listeners |
| Methods inherited from class net.barkerjr.gameserver.GameServer |
addPlugin, equals, fireChangeEvent, fireLoadEvent, getBotCount, getDedicated, getGameDirectory, getIP, getMap, getMaximumPlayers, getName, getNumberOfPlayers, getPlayers, getPlugins, getPort, getRules, getUpdated, getVersion, handleError, hashCode, isPasswordRequired, load, replaceChild, toString, toXmlDocument |
UnrealTournamentServer
public UnrealTournamentServer(InetSocketAddress address)
- Deprecated.
- Sets up the basic server information and DOM
- Parameters:
address - the address of the server- Since:
- 2007-11-18
getInstance
public static UnrealTournamentServer getInstance(InetSocketAddress address)
- Deprecated.
- Gets or creates an instance of the server at the given address.
- Parameters:
address - the address of the server
- Returns:
- the server
- Since:
- 2007-11-18