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See:
Description
| Class Summary | |
|---|---|
| Base | Provides standard methods for classes in the library |
| GameServer | Provides generic parsing and querying servers |
| Listener | Provides methods to be called when specific events fire. |
| Player | Contains a player |
| Players | Contains the players in the server |
| ReplyStream | Wraps the byte array to provide convenient getters for different data types |
| SequenceDvo | A simple structure to contain data about the packet sequence |
| UdpServer | Provides generic parsing and querying servers via UDP |
| Enum Summary | |
|---|---|
| GameServer.Dedicated | The server type |
| GameServer.Request | The type of request to place |
| Exception Summary |
|---|
Generic classes for handling sockets, UDP packets, and other server-related tasks.
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